Post by Zachary J. SlaterOne of my goals (with icculus.org/quake3) is to get it so once we switch to OpenAL we can
more easily support random sound daemons. I know openal at least
supports some form of ESD, so hopefully arts works with it, too. In any
quake3-subscribe at icculus.org
if you want to sign up so we stop cluttering the q2 list.
Zakk, if there a list for quake3?
Also, I saw you got rid of some of the #ifdef(APPLE) you had patched
rcently. IMHO, It's much better to use endianness defines (or OS-specific
defines int he case of PPC cpu).
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I have it in me so much nearer home
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