Discussion:
Ogg Vorbis support
qudos
2005-08-26 13:08:40 UTC
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Hi,

I've implemented ogg vorbis support to this engine so you can drop
your .ogg files in baseq2/music folder and type ogg_play theme,
running just fine

Is the team interesed? i can create a patch.

The original code is from Ufo engine

Cheers
Steffen Hein
2005-08-26 13:42:32 UTC
Permalink
Could you implement automatic playing for cd tracks?
So that if CD track 4 is being triggered, it plays something like
music/cd/track1.ogg if existant?
qudos
2005-08-26 17:08:18 UTC
Permalink
Sorry but no, since i'm not a programmer.

My goal is try implement nice features from other engines, sometime
i'm in success, but probably if some programmer in the list want to
try to improve it, go for it, but please comeback with the changes.
Thanks in advance.

Only was tested in linux, with sdl binaries and glx , the 'music'
folder must to be in ~/.quake2/baseq2 and for play
ogg_play theme_name (without extension)

Note what the Makefile probably is uppersaturate with -lvorbisfile
flag, but for me works great.

patch http://qudos.quakedev.com/tmp/patch_oggvorbis_quake2r0.16.2.tar

Cya
Post by Steffen Hein
Could you implement automatic playing for cd tracks?
So that if CD track 4 is being triggered, it plays something like
music/cd/track1.ogg if existant?
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